Style bake off / 002
Same action in all three: the octopus and the detective meet centre stage and shake. Same brief, same 12 fps, same yellow disc. What differs is whether the drawings actually change shape between frames, which is the whole difference between a cartoon and a puppet. Scrub each one. The verdicts below are mine and they are not diplomatic.
1930s inkwell slapstick. Noodle limbs, no joints, a world made entirely of rubber.
The only one of the three that survives a frame-by-frame flip: the octopus swings from squashed wide to stretched tall and back while holding its volume, the hat leaves her head on impact, and no two drawings share a silhouette.
Contemporary vector brand animation. Clean silhouettes, restrained easing, agency polish.
Beautifully drawn and nearly inert: the bodies hold the same proportions all the way through, the detective is a paper doll with one hinged arm, and the contact frame does not react at all, so it reads as tasteful motion graphics rather than a cartoon.
Detective-picture staging. Hard raking light, long cast shadows, one white flash on contact.
Best staging and the single best drawing in the bake off, but the acting is crammed into about four drawings at the end while twenty are spent getting the two of them into position, so it buys rubber-hose quality at rubber-hose prices and only for the last third.
You are picking a production path, not a look. A full set of six states means authoring every drawing again, six times over. None of these styles can be tweened cheaply afterwards, because in all three the frames are baked geometry rather than a rig you can re-pose. Here is the honest arithmetic.
| Style | Drawings per state | Six states | Inline weight | Why |
|---|---|---|---|---|
| Classic Rubber-Hose | 26 to 34 | 160 to 200 | 5.5 to 6.5 MB | Every drawing is unique by construction. Nothing carries over between states, so the sixth state costs the same as the first. |
| Modern Flat-Motion | 14 to 20 | 90 to 120 | 2.5 to 3.0 MB | The identical silhouettes that make it inert also make it cheap. One body library, six arm and tentacle passes over it. |
| Noir Cartoon | 28 to 36 | 170 to 215 | 5.5 to 7.0 MB | Same per-state count as rubber-hose plus a re-derived light shaft and cast shadow on every single drawing. |
Build the full set in
Build it in rubber-hose, because it is the only entry of the three where the drawings deform, and deformation is not a stylistic flourish here, it is the entire difference between a character acting and a shape being relocated.
Flat-motion has already shown you what the cheap path buys: thirty immaculate drawings of a logo holding still, with no faces, no anticipation, and an impact ring stuck over a pose that does not react, and noir spends fourteen drawings walking before it remembers to animate.
Yes rubber-hose costs roughly twice what flat-motion costs across six states, but you are buying the only crew that demonstrated it can hit a squash frame, a stretch frame, and a piece of secondary action that arrives late, and that discipline is what will still be legible at 48 pixels in a product UI.
One thing to steal Take noir's frame 21 with you. Inverting the whole disc to white for exactly one frame on contact is the cheapest piece of real cartooning in the entire bake off, it costs one drawing, and it will work just as well inside rubber-hose.